The Order 1886
I recently purchased Sony entertainments ‘supposed’ benchmark PS4 exclusive, The Order 1886. The Order 1886 was one of my most anticipated games of 2015, but
how glad I am that I decided not to pre-order the game or buy it digitally at
£54.99! I say this because the game, although good, took me 6 hours to finish
and in one play through. I bought the game pre-owned from my local store for
£34.99 which is a £20 price drop of a game that is barely a month old.
There are around 15 chapters in the game but some last only
a few minutes and are all cut scenes, only emphasising the developers attempts
to fluff out the length of the game by an illusion of more chapters. These illusionary
tactics of subterfuge and not so clandestine padding, only left me feeling
cheated out of a chapter that I should have had some part in, rather than
watching a cut scene. This feeling could have been avoided if the Sony ‘devs’
had cut the game down to 10-12 chapters with the cut scenes an extension or a
prologue to a playable chapter.
What the current gen games industry is repeatedly showing us
is they are on a cash grab mission, doing less and demanding more. The games
culture has been growing for 30 years and it saddens me to see what gaming has
become. When consumers buy products in a market where there is plenty of
choice, value for money springs to mind.
There are games like The
witcher 3, Dragon Age Inquisition and even FIFA 15 offer 100’s of hours of gameplay with multiplayer. So why
is it that The ‘devs’ of The Order 1886 thought a game that limits almost everything
you do to a linear story, no multiplayer, zero replay ability and a campaign
that can be completed in 6-7 hours, charge £54.99 and expect people not to be
irritated. There is absolutely no value for money when comparing it to other
games.
I have a video from YouTube showing all the cut scenes from
the game its 2.30 hours long (feel free to fast forward) . Even less actual game play
offering for an extremely pricey movie!
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